Drift
Drift is a 3D racing game created in the TL-Engine and C++
Drift was created by myself for a first-year University assignment. It is programmed entirely in C++ using Visual Studio 2019 and the UCLan TL-Engine (based on Irrlicht). Within this project, I had to implement:
- Collision detection and resolution physics:
- Box-to-box
- Sphere-to-box
- Hover mechanics
- Movement physics including:
- Acceleration
- Deceleration